Guild ControlPlane · Control Tower

GUEST

Prototype environment — all costs, events, users, and outcomes are simulated.

Cost & Consumption

Cost & Consumption

AI spend analytics and governance FinOps — attribution, budgets, policy enforcement, and chargeback in one view.

Governance & FinOps

Responsible-AI controls and financial operations working as one.

Governance Controls

Enforced

Policy-as-Code Gates

Every inference call is evaluated against responsible-AI policies before execution.

Audited

Evidence Store

Immutable audit log of model, prompt class, decision, and approver for every call.

Active

Anomaly Alerting

Spend spikes and runaway loops flagged within seconds, with auto-throttle option.

Enforced

Model Risk Tiering

Each model classified by risk; high-tier usage requires human approval.

FinOps Practices

Showback & Chargeback

Apptio integration maps AI cost to business units for transparent internal billing.

Budget Enforcement

Per-team and per-use-case budgets with soft alerts and hard gates.

Unit Economics

Cost-per-query, cost-per-outcome, and cost-per-team tracked over time.

Anomaly Response

Runaway spend triggers throttling, notification, and optional auto-rollback.

Active Policies

PolicyScopeStatus
Block PII to external foundation modelsAll teamsEnforced
Cap single-request tokens at 32KAll modelsEnforced
Human approval for Opus-class callsResearchEnforced
Throttle spend > $50/min per teamAll teamsEnforced
Log every agent tool callAgentsEnforced
Guild Systems

Guild ControlPlane

ControlPlane — AI Enterprise Governance & Intelligence System

Choose a Client Demo

Each client is a self-contained simulation context with independently seeded data, spend patterns, and governance rates.